An announcement will come tomorrow. Countdown timer here: http://fallout.bethsoft.com/ This may be the most important thing to happen in the history of human civilization.
Would be pretty funny if they troll everyone by revealing a remastered HD collection of the previous games, instead of a new game.
It's pretty useless to talk about the game now, but I'm going to do it anyway. The game will probably roughly be this area maybe: This is a 25 mile square (Fallout 3 was a ~23 mile square, New Vegas was more like 75). I'm pretty sure they want Salem in the map so I adjusted the square to fit it, and to reduce the amount of useless water I didn't align the square north-south (the New Vegas map also doesn't do that). This is great because I will almost certainly be able to visit my brother's home in Tewskbury. This land is very flat. I don't think it goes above 300 feet anywhere. Bethesda loves their mountains and caves, so I guess they will add some. The video does show you climbing small rocky hills, and some shots have distant mountains which shouldn't really be there. Boston downtown looks fairly untouched, unlike the gross upheaval we saw in much of DC. I'm curious about the local history. The only thing I don't like in the preview video is the flying(?) USS Constitution. There is no way it survived 200 years unmaintained and it would make a lousy flying ship. You can't even stand up inside it if you are modern adult (although I guess they are malnourished in the Fallout world and might be shorter).
There are some nasty internet rumors going around that Bethesda will limit the character choice to only males for this one, due to some story arc involving a "frozen wife". Would honestly be surprised if this is the case.
I would be very upset if this is the case. A big part of the replayability of Bethesda games is taking on different personas. And this makes user-created quests that seamlessly fit into the universe impossible.
Thought I heard as well that the player character will be voiced this time around (doesn't sound to me like the "war....war never changes" in the trailer is Ron Perlman, so maybe that's the player character?).
Well there are plenty of games that have voiced main protagonists that still allow for several options (e.g. the Saints Row series).
True but there's a ton of dialog in Fallout games. Having to do 5 or 6 voices for every single choice could be difficult
Todd Howard, the lead designer of Fallout 4, was on an E3 interview program on YouTube and I watched it live. Here are some new interesting details: - A separate brand new game has just been released: Fallout Shelter. It's a mobile game about building and maintaining a vault. It's free for iOS (you pay for things that actually make the game fun, I assume). No news about Android. It is listed in the iTunes Store, but it isn't yet available for download as I type this. Hopefully my iPod Touch can play it because that's all I gots. - You get the ability to create a settlement. I guess something like a super advanced version of Skyrim's Hearthfire. It isn't necessary for the main quest. - Junk has bits you can use to build things. So junk isn't just worth what you can sell it for. The example he used was that a child's play horse has lots of screws you can use for an unnamed project. - Character voice confirmed, both male and female. Over 13,000 lines of dialog each. With that much dialog, I'd expect user mod creators to repurpose the recorded lines to make their own quest conversations (the Interesting NPC add on for Skyrim does this in many situations). - There is a Pip Boy "toy" in the Special Edition. You can put your smartphone in it and actually have a second screen that interacts with the game (that is, you interact with the real-life Pip Boy to do inventory instead of seeing your arm on the screen). They said it was made to be wearable (like for cosplay), but the thing looks massive.
Some more from their E3 presentation: - You define the features of you and your spouse and then pick one to play. - A bunch of spoilery story stuff I wish I didn't know. - VATS still exists, and is dynamic (it slows down the world, not freezes it). Odds change as enemies move body parts into and out of view. Very nice. - Conversations are extremely Mass Effect. I hate that. I want to know the nuances of what I say before I say it. It's like the character is thinking for you. - Your character is extremely talky. In 2 minutes he said more than I do all day. The robot (you see it before the war and in the game) is extremely talky. It also says your name, if your character has one of the 1000 most common names. Some sites: crashed passenger airliner, marble quarry, swampy places, farmy places, Fallout 3 green places, lots of highway places, interior places (with fancy lighting and lots of color). edit: referenced the wrong game